An Introduction to the Lua Language

Solar2D isn’t a programming language, it’s a framework. A bunch of “library routines” that take care of stuff under the hood (displaying graphics, playing sounds, etc.). But we still need a programming language to write our game code and call those framework routines.

Solar2D uses the Lua language (lua means moon in Portuguese). I’ve been programming since the mid-80s but never even looked at Lua until I discovered Solar2D. Now, after using it for about a decade I don’t have any desire to use any other language.

This “Boot Camp” isn’t going to teach you everything you need to know about Lua, but it’s a great start. With these videos as a foundation you’ll be able to dive into the actual game dev videos much easier.

Note: No extra sample code for this section.

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